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This enables you to know from the audio which side the boarding is happening on. The game uses audio to identify where in-game events are happening (like boarding your ship). Enemy NPCs audio direction is also not shown.
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Voice chat shows which party member is speaking by showing their name, but enemy player locations aren't shown. Lock on prompts: The temporary interaction prompts can be made to be permanently in view. There's a colour blind friendly mode with customisable filters. You can select a high contrast X marker for treasure. You can also extensively adjust mouse and gamepad sensitivity.
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You can also opt to toggle rather than hold to load cannons, dropping anchor and the like via "Reduce hold" menu item. The game usually requires pressing and holding to access redial menus, you can opt for toggled access to menus. You can map the same button for different uses in various game contexts, allowing a single button to be used for multiple actions. The delay between narration can be configured within the Accessibility Settings. This can be rebound within the game settings.Ĭontinuous will narrate the direction your pirate is facing as you turn while using the compass.Ĭontinuous When Equipped will continually narrate direction without the player needing to raise the compass. When using the ship’s wheel, players will need to press E on the keyboard or the Y button on a controller to narrate the ship’s current direction. One Shot Narration means the direction your pirate is facing will be narrated once when using the compass. It even tells you when you're in a storm and your compass is spinning unhelpfully: There are four different options for game action narration, when enabled, Nautical Narration reads out the cardinal direction of your compass, like "North" or "East-South-East". Nautical Narration is a feature to help players navigate the seas using their handheld compass or ship-mounted compass, announcing the direction being faced when ‘Let Games Read to Me’ is enabled. Text Chat: Can adjust the size of text chat. Screen Reader: Supports Xbox screen reader when navigating menus in the game. In-game characters and narrative are voiced. The game mythology and back story have become more fleshed out with new missions and story elements.Īs it is an online game difficulty is determined by other players, the game aims to match your current ability. Sea of Thieves, like other evolving games such as No Mans Sky, has developed over the years adding more content and combative elements. You can also purchase cosmetic items with real money. This is used for cosmetic items such as weapon and equipment skins, clothing and ship cosmetics. You collect coins by completing missions called voyages, taking loot from other ships, or raiding a skeleton fort that contains large amounts of gold. New ways of collaborating and traditions of celebrating success or commiserating over failure also emerge.
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Over time this results in the sort of imaginative free play you might find in a playground fort.
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The game has a main story but really focuses on creating opportunities for emergent gameplay where players team up and go on adventures together.Īlthough a bit daunting at first, players soon learn how to control the ship and the ways to work with other players. Cast into a large open sea you work with other online players to crew your ship and find treasure. Sea of Thieves is an online game where you are a pirate searching for treasure and adventure.